When it comes to Western fantasy RPGs, it’s hard not to think of Bethesda’s iconic Elder Scrolls series. This franchise has defined the fantasy gaming landscape for more than thirty years. Even though it’s been nearly 14 years since their last major release, these games remain incredibly popular. Newcomers to the genre, like Avowed, inevitably find themselves being compared to Bethesda’s impressive lineup.
Avowed brings something fresh to the table, presenting itself as a new take on the classic formula we’ve come to associate with the Elder Scrolls. Particularly, it feels like a spiritual successor to Skyrim. Although Avowed might not be hailed as a superior experience to all of Bethesda’s RPGs, it introduces meaningful enhancements, like a diverse range of weapons. As The Elder Scrolls 6 plans its future path, it would be wise to consider incorporating one vital element from Avowed’s gameplay.
Avowed spices up traditional fantasy combat by including an array of weaponry that captures players’ imaginations. It offers everything from one-handed swords and maces to formidable two-handed warhammers, as well as ranged options like bows. It even innovates with magic weapons, presenting unique choices like wands and grimoires. Notably, Avowed also features firearms—a rarity in fantasy RPGs.
The game’s firearms come in two main types: pistols and arquebuses. Though individually they might not stand out due to their high damage yet slow reloading time, their magic happens when combined with traditional weaponry. A swordsman with a pistol feels like a medieval pirate, while wielding a grimoire alongside a pistol turns you into a mercenary sorcerer. This blend of weapons is a clever approach that could invigorate the familiar dynamics seen in The Elder Scrolls 6.
However, incorporating firearms in The Elder Scrolls sixth installment requires careful consideration. The inclusion of gunpowder has been a topic of debate among fans, with sporadic references found throughout the series. In Morrowind’s Tribunal expansion, Dwemer satchels act as explosives, and Skyrim’s Dawnguard expansion features explosive crossbow bolts. Players can also encounter explosive traps in The Elder Scrolls Online.
While actual firearms have never been part of Elder Scrolls lore, cannons have been mentioned in Daggerfall’s books. Even though a magical attack would be more formidable than a simple firearm, introducing guns could add intriguing variety to combat in The Elder Scrolls 6, provided there’s a logical explanation grounded in the game’s universe.